Cardinal: Trailer
Lifestyle and walkthrough of using Cardinal.
Cardinal is a hybrid-analog digital smart watch with physical hands that move independently above a digital screen below. This refined and easier to read display connects you to your body and your environment, not your phone.
Cardinal: Trailer
Lifestyle and walkthrough of using Cardinal.
Since they're the core of the experience, I built an interactive prototype to quickly explore and iterate on the interactions. It's all done in javascript & canvas on the web to keep things simple, fast, platform-agnostic, and easy to share with others. While you can play with it above, it works best when viewed on a mobile phone so head over to the Cardinal test page.
On mobile, I've hooked into the sensors to make twisting the bezel set timers, viewing the compass use the realtime magnetometer, and map mode react to rotation. On mobile, it also appears at 1:1 scale to help tune & design at the correct information density. You can take a look at the code itself as well on Github.
To iterate on the physical form in order to refine the silhouette and understand the correct scale, I went through a series of 3d-printed prototypes and a variety of strap materials and mechanisms.
I also used an ample amount of sketching to hash out the early concepts for both the interactions as well as the form.
Once I had the concepts fleshed out and before I jumped into the interactive mockups you saw above, I translated those sketches into static wireframes in Illustrator. I was able to directly lift a lot of those vector files and use right in the canvas prototype.
In order to avoid having to recreate and rebuild all the same animations, screens, etc. in various filmmaking programs for the nicer renders & videos, I created a tweaked version of the interactive web app. This split the hands, screen, and bezel into color channels that I could screen record & then separate & modify in After Effects and in Cinema 4D. All of which I could streamline en-masse through a series of swappable, nested compositions.
There have been dozens of smartwatches before that have combined these two, but none of them were able to let go of the idea that the hands have to always show the time. By taking a page from the purely digital watches who utilize their entire surface to display information, we set the physical hands free to be your primary display again.